add frovy and update style (#1296)
This commit is contained in:
+57
-37
@@ -4,7 +4,7 @@
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<meta charset="UTF-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0, viewport-fit=cover">
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<title>Timeline - <%= botName %></title>
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<meta name="description" content="The history of <%= botName %> — from a Discord side-project to the best War Thunder Squadron Battles bot.">
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<meta name="description" content="The history of <%= botName %>, from a Discord side project to a War Thunder Squadron Battles companion used across the community.">
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<meta name="theme-color" content="#90EE90">
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<link rel="icon" type="image/png" href="/images/transparent_toothlessssss.png">
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@@ -43,7 +43,7 @@
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.text-accent { color: #F5F5DC; }
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.text-muted { color: #90EE90; }
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/* ── Serpentine timeline ───────────────────────────────────────── */
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/* Serpentine timeline */
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.timeline {
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position: relative;
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}
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@@ -97,8 +97,8 @@
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grid-template-columns: repeat(3, 1fr);
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gap: 6rem 2.5rem;
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}
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/* The line snakes 3 → 3 → 2: row 1 left→right, row 2 right→left,
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row 3 left→right, so the connector never crosses itself. */
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/* The line snakes 3 by 3: row 1 left to right, row 2 right to left,
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row 3 left to right, so the connector never crosses itself. */
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.timeline-node:nth-child(1) { grid-area: 1 / 1; }
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.timeline-node:nth-child(2) { grid-area: 1 / 2; }
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.timeline-node:nth-child(3) { grid-area: 1 / 3; }
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@@ -107,6 +107,7 @@
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.timeline-node:nth-child(6) { grid-area: 2 / 1; }
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.timeline-node:nth-child(7) { grid-area: 3 / 1; }
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.timeline-node:nth-child(8) { grid-area: 3 / 2; }
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.timeline-node:nth-child(9) { grid-area: 3 / 3; }
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}
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.timeline-card {
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@@ -125,7 +126,7 @@
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box-shadow: 0 12px 36px rgba(0, 0, 0, 0.35);
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}
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/* Node marker — the dot that the line threads through */
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/* Node marker: the dot that the line threads through */
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.timeline-marker {
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position: absolute;
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top: -1.4rem;
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@@ -169,7 +170,7 @@
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font-size: 0.95rem;
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}
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/* Reveal animation — staggered as the line draws past each node */
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/* Reveal animation, staggered as the line draws past each node */
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.timeline-node {
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opacity: 0;
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transform: translateY(28px);
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@@ -195,8 +196,8 @@
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<p class="text-muted text-sm font-semibold tracking-[0.25em] uppercase mb-4">Our Story</p>
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<h1 class="text-4xl lg:text-6xl font-extrabold mb-5 gradient-text">The Timeline</h1>
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<p class="text-lg text-white/70 max-w-2xl mx-auto">
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How <%= botName %> grew from a late-night Discord experiment into the
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go-to companion for War Thunder Squadron Battles. Follow the line.
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How <%= botName %> grew from a late-night Discord experiment into a
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dedicated companion for War Thunder Squadron Battles.
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</p>
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</div>
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</section>
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@@ -220,7 +221,7 @@
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<div class="timeline-grid">
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<!--
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EDITABLE STARTER CONTENT — swap the dates / copy below for the real
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EDITABLE STARTER CONTENT: swap the dates / copy below for the real
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project history. The serpentine line auto-routes through every
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.timeline-node in order, so you can add or remove milestones freely.
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-->
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@@ -234,10 +235,10 @@
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</div>
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<h3 class="timeline-title mb-3">Born as SNLK SQB BOT</h3>
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<p class="timeline-desc">
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Ordered into existence by ImApollo and first christened
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<strong class="text-accent">SNLK SQB BOT</strong>. The earliest build is up
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and running in a rough state within a week — data still fed in by hand — and
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within weeks of that prototype it's already being shared to other servers.
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Commissioned by ImApollo and first launched as
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<strong class="text-accent">SNLK SQB BOT</strong>. The earliest build is running
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within a week, with match data still entered by hand. Within weeks, the prototype
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is already being shared with other servers.
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</p>
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</div>
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</div>
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@@ -249,12 +250,30 @@
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<div class="pt-3">
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<div class="flex items-center justify-between mb-2">
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<span class="timeline-index">02 · Rebrand</span>
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<span class="timeline-date">Late 2024</span>
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<span class="timeline-date">October 2024</span>
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</div>
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<h3 class="timeline-title mb-3">Becoming SREBOT</h3>
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<p class="timeline-desc">
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The project outgrows its original name. SNLK SQB BOT is rebranded to
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<strong class="text-accent">SREBOT</strong> — the identity it still carries today.
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The project outgrows its original name. SNLK SQB BOT becomes
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<strong class="text-accent">SREBOT</strong>, the identity it still carries today.
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</p>
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</div>
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</div>
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</article>
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<article class="timeline-node">
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<div class="timeline-card">
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<div class="timeline-marker"><i class="fas fa-file-code"></i></div>
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<div class="pt-3">
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<div class="flex items-center justify-between mb-2">
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<span class="timeline-index">03 · Parser</span>
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<span class="timeline-date">January 2025</span>
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</div>
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<h3 class="timeline-title mb-3">Frovy Opens the Door</h3>
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<p class="timeline-desc">
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Frovy shows us the first parser and gives SREBOT a real path toward automatic
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scoreboards. He had also figured out how to request clandata and receive
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immediate point updates, even if he kept the method from us for months.
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</p>
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</div>
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</div>
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@@ -265,14 +284,14 @@
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<div class="timeline-marker"><i class="fas fa-robot"></i></div>
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<div class="pt-3">
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<div class="flex items-center justify-between mb-2">
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<span class="timeline-index">03 · Automation</span>
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<span class="timeline-index">04 · Logs</span>
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<span class="timeline-date">March 13, 2025</span>
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</div>
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<h3 class="timeline-title mb-3">Dagor & The First Logs</h3>
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<p class="timeline-desc">
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Dagor is introduced and the first automatic log prototypes come online.
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Parsing really starts to take off, and the earliest scoreboards take shape —
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no more hand-feeding the data.
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Dagor is introduced and the second parser is integrated, a much more robust one
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that SREBOT still uses today. The logging pipeline matures around the parser work,
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making scoreboards more informative.
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</p>
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</div>
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</div>
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@@ -283,8 +302,8 @@
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<div class="timeline-marker"><i class="fas fa-fire"></i></div>
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<div class="pt-3">
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<div class="flex items-center justify-between mb-2">
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<span class="timeline-index">04 · Momentum</span>
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<span class="timeline-date">Mid 2025</span>
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<span class="timeline-index">05 · Momentum</span>
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<span class="timeline-date">July 2025</span>
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</div>
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<h3 class="timeline-title mb-3">Word Gets Around</h3>
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<p class="timeline-desc">
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@@ -300,14 +319,14 @@
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<div class="timeline-marker"><i class="fas fa-laptop-code"></i></div>
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<div class="pt-3">
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<div class="flex items-center justify-between mb-2">
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<span class="timeline-index">05 · The Website</span>
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<span class="timeline-date">Mid–Late 2025</span>
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<span class="timeline-index">06 · Website</span>
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<span class="timeline-date">August 2025</span>
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</div>
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<h3 class="timeline-title mb-3">The Site Goes Live</h3>
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<p class="timeline-desc">
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Friendly competition with the Boris bot pushes the developers to raise
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their game — and the SREBOT website is born, turning stats, scoreboards and
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replays into something you can actually explore in a browser.
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their game. The SREBOT website goes live, turning stats, scoreboards, and
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replays into a browser experience players can explore.
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</p>
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</div>
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</div>
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@@ -318,7 +337,7 @@
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<div class="timeline-marker"><i class="fas fa-handshake"></i></div>
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<div class="pt-3">
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<div class="flex items-center justify-between mb-2">
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<span class="timeline-index">06 · Partnership</span>
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<span class="timeline-index">07 · Partnership</span>
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<span class="timeline-date">January 2026</span>
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</div>
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<h3 class="timeline-title mb-3">Teaming Up with Spectra</h3>
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@@ -336,13 +355,13 @@
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<div class="timeline-marker"><i class="fas fa-coins"></i></div>
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<div class="pt-3">
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<div class="flex items-center justify-between mb-2">
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<span class="timeline-index">07 · Monetization</span>
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<span class="timeline-index">08 · Monetization</span>
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<span class="timeline-date">April 2026</span>
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</div>
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<h3 class="timeline-title mb-3">Fueling the Future</h3>
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<p class="timeline-desc">
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Monetization brings in real income for the first time — funding better
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servers and letting the project develop new features faster than ever.
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Monetization brings in real income for the first time, funding better
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servers and helping new features ship faster.
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</p>
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</div>
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</div>
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@@ -353,14 +372,14 @@
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<div class="timeline-marker"><i class="fas fa-location-dot"></i></div>
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<div class="pt-3">
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<div class="flex items-center justify-between mb-2">
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<span class="timeline-index">08 · Today</span>
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<span class="timeline-index">09 · Today</span>
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<span class="timeline-date">Now</span>
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</div>
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<h3 class="timeline-title mb-3">Where We Are Now</h3>
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<p class="timeline-desc">
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Automated parsing through Spectra, funded development, and a growing
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community of squadrons — this is where the story stands today. The line
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doesn't stop here.
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community of squadrons define the project today. The next chapter is already
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underway.
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</p>
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</div>
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</div>
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@@ -509,7 +528,7 @@
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if (animating) return;
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animating = true;
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var start = null;
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var duration = 2600; // ms for the line to travel the whole serpentine
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var duration = 7200; // ms for the line to travel the whole serpentine
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function step(ts) {
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if (start === null) start = ts;
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var p = Math.min((ts - start) / duration, 1);
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@@ -539,13 +558,14 @@
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nodes.forEach(function (n) { n.classList.add('is-visible'); });
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return;
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}
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// Start drawing once the timeline scrolls into view.
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// Start drawing only after the user has scrolled into the timeline.
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var trigger = nodes[0] || timeline;
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var io = new IntersectionObserver(function (entries) {
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entries.forEach(function (e) {
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if (e.isIntersecting) { animateDraw(); io.disconnect(); }
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});
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}, { threshold: 0.2 });
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io.observe(timeline);
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}, { threshold: 0.65, rootMargin: '0px 0px -16% 0px' });
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io.observe(trigger);
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}
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// Recompute geometry on resize (layout flips between 1 and 3 columns).
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