606e174a97
When one team has a dash-tag (e.g. -DSPLA-) and the opponent has a normal tag (e.g. ALUN2), batching both into resolve_clans caused the short-name pass to place the normal team first in results and the tag pass to append the dash-tagged team second — inverting the mapping vs. the teams array. Each team's players were then looked up against the wrong squadron's API, yielding curr=0 for everyone and diffs=0 on the scoreboard. Fix: resolve each team concurrently and independently so results are always index-aligned with the teams list regardless of which resolution path fires. Also propagates squadron_short to the scoreboard renderer so display names are clean (DSPLA not -DSPLA-). Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>