Auto merge dev → main (#1353)
* feat(gateway): hashed key store with grant + hot reload Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * feat(gateway): channel registry + aiohttp app (keyed auth, whoami, per-channel ws/proxy) Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * feat(gateway): manage_keys CLI (add/list/revoke) Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * feat(gateway): retire srebot_external, run relay-gateway under PM2 Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * feat(gateway): point ecosystem + README at relay-gateway Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * feat(tss): replay outbox producer for relay gateway Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * feat(tss): forward processed games to relay outbox Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * feat(tss-api): db helpers, app skeleton, info endpoint, fixtures Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * feat(tss-api): player, games, history, search endpoints Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * feat(tss-api): live, match, scoreboard, matches-search, maps Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * feat(tss-api): filter-required leaderboards (players/vehicles/stats) Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * feat(tss-api): tournament list/detail/standings/matches Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * feat: wire tss upstream through gateway + tssbot-api PM2 app Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com>
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import sqlite3
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import sys
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from pathlib import Path
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import pytest
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sys.path.insert(0, str(Path(__file__).resolve().parents[1]))
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sys.path.insert(0, str(Path(__file__).resolve().parents[2] / "SHARED"))
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BATTLES_DDL = """
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CREATE TABLE match_summary (
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session_id TEXT PRIMARY KEY, mission_mode TEXT, mission_name TEXT, level_path TEXT,
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mission_path TEXT, difficulty TEXT, starttime_unix INTEGER, endtime_unix INTEGER,
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duration REAL, draw INTEGER NOT NULL DEFAULT 0, winning_slot TEXT, losing_slot TEXT,
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received_unix INTEGER, tournament_id INTEGER, tournament_name TEXT, match_id TEXT, bracket TEXT);
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CREATE TABLE player_games_hist (
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UID TEXT NOT NULL, nick TEXT NOT NULL, team_name TEXT, team_slot TEXT, session_id TEXT NOT NULL,
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vehicle TEXT, vehicle_internal TEXT, ground_kills INTEGER NOT NULL DEFAULT 0,
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air_kills INTEGER NOT NULL DEFAULT 0, assists INTEGER NOT NULL DEFAULT 0,
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captures INTEGER NOT NULL DEFAULT 0, deaths INTEGER NOT NULL DEFAULT 0, score INTEGER NOT NULL DEFAULT 0,
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missile_evades INTEGER NOT NULL DEFAULT 0, shell_interceptions INTEGER NOT NULL DEFAULT 0,
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team_kills_stat INTEGER NOT NULL DEFAULT 0, country_id INTEGER, victor_bool TEXT NOT NULL DEFAULT 'Loss',
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endtime_unix INTEGER NOT NULL DEFAULT 0, team_id INTEGER, tss_role TEXT, pvp_ratio REAL,
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UNIQUE (UID, session_id, vehicle_internal));
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CREATE TABLE match_logs (
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session_id TEXT PRIMARY KEY, chat_log_json TEXT, battle_log_json TEXT, built_unix INTEGER, event_log_json TEXT);
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"""
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TOURN_DDL = """
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CREATE TABLE tournaments (
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tournament_id INTEGER PRIMARY KEY, name TEXT, format TEXT, game_mode TEXT, cluster TEXT,
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date_start INTEGER, date_end INTEGER, team_count INTEGER NOT NULL DEFAULT 0,
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match_count INTEGER NOT NULL DEFAULT 0, status TEXT NOT NULL DEFAULT 'pending',
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first_seen_unix INTEGER, scanned_unix INTEGER);
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CREATE TABLE tournament_matches (
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tournament_id INTEGER NOT NULL, match_id TEXT NOT NULL, type_bracket TEXT NOT NULL, side TEXT,
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round INTEGER, position INTEGER, team_a_uuid TEXT, team_a_name TEXT, team_b_uuid TEXT, team_b_name TEXT,
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winner_name TEXT, score_a INTEGER NOT NULL DEFAULT 0, score_b INTEGER NOT NULL DEFAULT 0,
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status TEXT NOT NULL DEFAULT 'pending', time_start INTEGER,
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PRIMARY KEY (tournament_id, match_id, type_bracket));
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CREATE TABLE tournament_battles (
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session_hex TEXT PRIMARY KEY, session_decimal TEXT, tournament_id INTEGER NOT NULL, match_id TEXT NOT NULL,
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type_bracket TEXT NOT NULL, position INTEGER, winner_name TEXT, status_replay TEXT);
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CREATE TABLE tournament_standings (
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tournament_id INTEGER NOT NULL, group_index INTEGER NOT NULL DEFAULT 0, team_uuid TEXT NOT NULL,
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team_name TEXT, points INTEGER NOT NULL DEFAULT 0, wins INTEGER NOT NULL DEFAULT 0,
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draws INTEGER NOT NULL DEFAULT 0, losses INTEGER NOT NULL DEFAULT 0, buchholz REAL NOT NULL DEFAULT 0,
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rank INTEGER, PRIMARY KEY (tournament_id, group_index, team_uuid));
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"""
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def _seed(battles: Path, tourn: Path) -> None:
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b = sqlite3.connect(battles); b.executescript(BATTLES_DDL)
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b.execute("INSERT INTO match_summary VALUES (?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?)",
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("sess1", "Tournament", "Gladiators 1x1 - Kursk", "levels/kursk.bin",
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"gamedata/missions/x.blk", "realistic", 1780937467, 1780937680, 156.84, 0,
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"1", "2", 1780937817, 24839, "Cadet 1x1 RB Air", "884571", "single-elim"))
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b.execute("INSERT INTO player_games_hist (UID,nick,team_name,team_slot,session_id,vehicle,vehicle_internal,ground_kills,air_kills,assists,captures,deaths,score,country_id,victor_bool,endtime_unix,team_id,tss_role,pvp_ratio) VALUES (?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?)",
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("148919027", "Joe", "SunThunder", "1", "sess1", "I-153 M-62", "i-153_m62",
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0, 1, 0, 0, 1, 270, 3, "Win", 1780937680, 1211052, "captain", 1.0))
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b.execute("INSERT INTO player_games_hist (UID,nick,team_name,team_slot,session_id,vehicle,vehicle_internal,deaths,score,victor_bool,endtime_unix,team_id,tss_role) VALUES (?,?,?,?,?,?,?,?,?,?,?,?,?)",
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("80080809", "Foe", "RedTeam", "2", "sess1", "I-153 M-62", "i-153_m62",
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2, 90, "Loss", 1780937680, 1211099, "player"))
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b.execute("INSERT INTO match_logs VALUES (?,?,?,?,?)",
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("sess1", "[]", '["[01:18] kill"]', 1781776039, '{"kills": []}'))
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b.commit(); b.close()
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t = sqlite3.connect(tourn); t.executescript(TOURN_DDL)
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t.execute("INSERT INTO tournaments VALUES (?,?,?,?,?,?,?,?,?,?,?,?)",
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(24839, "Cadet 1x1 RB Air", "single-elim", "RB", "EU", 1780937400, 1780944668,
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63, 63, "finished", 1782016814, 1782016814))
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t.execute("INSERT INTO tournament_matches VALUES (?,?,?,?,?,?,?,?,?,?,?,?,?,?,?)",
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(24839, "336136", "Swiss", "swiss", "", "", "uuid-a", "BenisPutt", "uuid-b", "roflan",
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"BenisPutt", 1, 0, "played", 1782014460))
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t.execute("INSERT INTO tournament_battles VALUES (?,?,?,?,?,?,?,?)",
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("6cbc20b001de1ee", "489698337002217966", 24839, "336136", "Swiss", 0, "BenisPutt", "view replay"))
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t.execute("INSERT INTO tournament_standings VALUES (?,?,?,?,?,?,?,?,?,?)",
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(24839, 0, "uuid-a", "BenisPutt", 4, 2, 0, 5, 41.0, 1))
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t.commit(); t.close()
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@pytest.fixture
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def client(tmp_path, monkeypatch):
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battles = tmp_path / "tss_battles.db"
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tourn = tmp_path / "tss_tournaments.db"
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_seed(battles, tourn)
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monkeypatch.setenv("TSS_API_BATTLES_DB", str(battles))
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monkeypatch.setenv("TSS_API_TOURNAMENTS_DB", str(tourn))
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monkeypatch.setenv("STORAGE_VOL_PATH", str(tmp_path))
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from fastapi.testclient import TestClient
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import importlib
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import web.api.db as dbmod
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importlib.reload(dbmod)
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import web.api.app as appmod
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importlib.reload(appmod)
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return TestClient(appmod.app)
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