change to hex and update DBs (#1284)

This commit is contained in:
NotSoToothless
2026-05-29 07:05:20 -07:00
committed by GitHub
parent 66e010c890
commit 6fb303e26f
5 changed files with 543 additions and 44 deletions
+232
View File
@@ -0,0 +1,232 @@
#!/usr/bin/env python3
"""
tss-stats-collector.py
Queries the TSS tournament API (tss.warthunder.com) for a specific tournament
and returns enriched team/player data for a given set of player UIDs.
Intended to run as an enrichment step on game receipt:
1. Game arrives with player UIDs
2. Call fetch_players_from_tournament(tournament_id, uids) to get team info
3. Merge results into player rows before writing to DB
Usage (standalone):
python tss-stats-collector.py --tournament-id 20000 --uids 627841 118846315
python tss-stats-collector.py --tournament-id 20000 --uids 627841 --full-team
"""
from __future__ import annotations
import argparse
import asyncio
import json
import logging
import random
from typing import Any, Optional
import aiohttp
log = logging.getLogger("tss-stats-collector")
TSS_API_URL = "https://tss.warthunder.com/functions.php"
TSS_API_HEADERS = {"Content-Type": "application/x-www-form-urlencoded"}
RETRYABLE_STATUS = {408, 425, 429, 500, 502, 503, 504}
# ---------------------------------------------------------------------------
# HTTP client (ported from TSS/collector/client.py)
# ---------------------------------------------------------------------------
class TSSClient:
def __init__(
self,
*,
request_timeout: float = 15.0,
retry_limit: int = 2,
retry_base_delay: float = 1.0,
retry_max_delay: float = 10.0,
):
self._timeout = aiohttp.ClientTimeout(total=request_timeout)
self._retry_limit = retry_limit
self._retry_base = retry_base_delay
self._retry_max = retry_max_delay
self._session: Optional[aiohttp.ClientSession] = None
async def __aenter__(self) -> "TSSClient":
self._session = aiohttp.ClientSession(
connector=aiohttp.TCPConnector(ttl_dns_cache=300, enable_cleanup_closed=True),
timeout=self._timeout,
headers=TSS_API_HEADERS,
)
return self
async def __aexit__(self, *_exc) -> None:
if self._session:
await self._session.close()
self._session = None
async def call(self, action: str, **params: Any) -> Optional[dict]:
"""POST to the TSS API; returns parsed JSON or None on failure."""
assert self._session, "use `async with TSSClient()`"
data = {"action": action, **{k: str(v) for k, v in params.items() if v is not None}}
attempt = 0
while True:
try:
async with self._session.post(TSS_API_URL, data=data) as resp:
if resp.status in RETRYABLE_STATUS:
raise aiohttp.ClientResponseError(
resp.request_info, resp.history,
status=resp.status, message=resp.reason or "",
)
if resp.status != 200:
log.warning("%s %s -> HTTP %s", action, params, resp.status)
return None
text = await resp.text()
if not text:
return None
try:
return json.loads(text)
except json.JSONDecodeError:
log.error("%s -> non-JSON response", action)
return None
except (aiohttp.ClientError, asyncio.TimeoutError) as exc:
if attempt >= self._retry_limit:
log.error("%s failed after %d retries: %s", action, attempt, exc)
return None
delay = min(self._retry_max, self._retry_base * (2 ** attempt)) * (0.5 + random.random())
await asyncio.sleep(delay)
attempt += 1
# ---------------------------------------------------------------------------
# Enrichment functions (intended for use in TSSBOT receive pipeline)
# ---------------------------------------------------------------------------
async def fetch_tournament_short(client: TSSClient, tournament_id: int) -> Optional[dict]:
"""Raw GetStatsTournamentShort response for one tournament."""
result = await client.call("GetStatsTournamentShort", tournamentID=tournament_id)
if not result or result.get("status") == "ERROR":
return None
return result
async def fetch_team_info(client: TSSClient, tournament_id: int, team_id: int) -> Optional[dict]:
"""Raw infoTeam response for a specific team in a tournament."""
return await client.call("infoTeam", tournamentID=tournament_id, teamID=team_id)
async def fetch_players_from_tournament(
client: TSSClient,
tournament_id: int,
target_uids: set[str],
*,
include_team_info: bool = False,
) -> list[dict]:
"""
Main enrichment function. Given a tournament ID and a set of player UIDs,
returns a list of dicts with TSS data for each matching player:
{
tournament_id, player_id, nick, team_id, team_tag, team_uuid,
role, place, death, frag, exp_hit, pvp_ratio,
# if include_team_info=True, also:
team_country, team_hash, team_members, tournament_name_en, ...
}
Returns empty list if tournament not found or no UIDs match.
"""
result = await fetch_tournament_short(client, tournament_id)
if not result:
return []
# Merge allUserStats + readyTopTeamsTournament, keyed by UID
combined: dict[str, dict] = {}
for entry in (result.get("allUserStats") or []) + (result.get("readyTopTeamsTournament") or []):
uid = str(entry.get("userID") or "")
if uid:
combined.setdefault(uid, entry)
hits = []
for uid, entry in combined.items():
if uid not in target_uids:
continue
hits.append({
"tournament_id": tournament_id,
"player_id": entry.get("userID"),
"nick": entry.get("nick"),
"team_id": entry.get("teamID"),
"team_tag": entry.get("realName"),
"team_uuid": entry.get("teamName"),
"role": entry.get("role"),
"place": entry.get("place"),
"death": entry.get("DEATH"),
"frag": entry.get("FRAG"),
"exp_hit": entry.get("EXP_HIT"),
"pvp_ratio": entry.get("pvp_ratio"),
})
if include_team_info and hits:
# One infoTeam call per unique team_id
team_ids = {h["team_id"] for h in hits if h.get("team_id")}
team_cache: dict = {}
for team_id in team_ids:
info = await fetch_team_info(client, tournament_id, int(team_id))
if info:
team_cache[team_id] = info
for h in hits:
info = team_cache.get(h.get("team_id"))
if not info:
continue
param_team = info.get("param_team") or {}
h["team_country"] = param_team.get("country")
h["team_hash"] = param_team.get("teamID")
h["team_members"] = [
{"player_id": e.get("userID"), "nick": e.get("nick"), "role": e.get("role")}
for e in (info.get("users_team") or [])
]
param_t = info.get("param_tournaments") or {}
h["tournament_name_en"] = param_t.get("nameEN")
h["tournament_name_ru"] = param_t.get("nameRU")
return hits
# ---------------------------------------------------------------------------
# CLI (for manual lookups / testing)
# ---------------------------------------------------------------------------
async def _main(args: argparse.Namespace) -> None:
logging.basicConfig(level=logging.WARNING, format="[%(levelname)s] %(message)s")
target_uids = {str(u) for u in args.uids}
print(f"Querying tournament {args.tournament_id} for UIDs: {sorted(target_uids)}\n")
async with TSSClient() as client:
results = await fetch_players_from_tournament(
client,
args.tournament_id,
target_uids,
include_team_info=args.full_team,
)
if not results:
print("No matching players found in that tournament.")
return
print(f"Found {len(results)} match(es):\n")
for r in results:
print(json.dumps(r, indent=2, ensure_ascii=False))
print()
def _parse_args() -> argparse.Namespace:
p = argparse.ArgumentParser(description=__doc__, formatter_class=argparse.RawDescriptionHelpFormatter)
p.add_argument("--tournament-id", type=int, required=True, help="TSS tournament ID to query")
p.add_argument("--uids", nargs="+", type=int, required=True, help="Player UIDs to look up")
p.add_argument("--full-team", action="store_true", help="Also fetch infoTeam for richer data (members, country, etc.)")
return p.parse_args()
if __name__ == "__main__":
asyncio.run(_main(_parse_args()))