diff --git a/BOT/transform.py b/BOT/transform.py index 385a32c..42f2d39 100644 --- a/BOT/transform.py +++ b/BOT/transform.py @@ -60,14 +60,14 @@ def _build_units(units: list[dict[str, Any]], translate, dead: set[str] | None = Prefer an explicit per-unit ``dead``/``died`` flag if Spectra provides one; otherwise fall back to the ``dead`` set cross-referenced from ``events.kills`` (see ``_dead_units_by_uid``). """ - dead = dead or set() + dead_lc = {s.lower() for s in (dead or set())} out: list[dict[str, Any]] = [] for u in units or []: internal = strip_model_prefix(u.get("unit")) if not internal: continue flag = u.get("dead", u.get("died")) - is_dead = bool(flag) if flag is not None else internal in dead + is_dead = bool(flag) if flag is not None else internal.lower() in dead_lc out.append({ "internal": internal, "name": translate(internal) or u.get("unit_normalized") or internal, @@ -88,7 +88,7 @@ def _dead_units_by_uid(game: dict[str, Any]) -> dict[str, set[str]]: uid = str(k.get("offended_uid") or "") unit = strip_model_prefix(k.get("offended_unit")) if uid and unit: - out.setdefault(uid, set()).add(unit) + out.setdefault(uid, set()).add(unit.lower()) return out