ai generated solutions to our ai generated problems

This commit is contained in:
Heidi
2026-06-15 08:52:18 +01:00
parent efe233667f
commit 91a657522a
3 changed files with 156 additions and 73 deletions
+54 -16
View File
@@ -1,6 +1,6 @@
import React, { useEffect, useRef } from "react";
import { TRUNK_TOP_CSS } from "./Tree";
// this is a comment
interface Leaf {
x: number;
y: number;
@@ -23,24 +23,35 @@ export default function FallingLeaves({ treeRef }: { treeRef: React.RefObject<HT
const ctx = canvas.getContext("2d")!;
let animId: number;
const leaves: Leaf[] = [];
const MAX_LEAVES = 50;
const MAX_LEAVES = 36;
const frameInterval = 1000 / 30;
let lastFrame = 0;
let isVisible = true;
let isRunning = false;
let treeBounds = { left: 0, top: 0, width: 0 };
let canvasBounds = { left: 0, top: 0 };
const reducedMotion = window.matchMedia("(prefers-reduced-motion: reduce)").matches;
function resize() {
function measure() {
const parent = canvas.parentElement;
const rect = parent?.getBoundingClientRect();
canvas.width = Math.max(1, Math.round(rect?.width || window.innerWidth));
canvas.height = Math.max(1, Math.round(rect?.height || window.innerHeight));
}
resize();
window.addEventListener("resize", resize);
function spawnLeaf(): Leaf {
const treeRect = treeRef.current?.getBoundingClientRect();
const canvasRect = canvas.getBoundingClientRect();
const spawnY = treeRect ? treeRect.top - canvasRect.top + TRUNK_TOP_CSS : canvas.height * 0.4;
const spawnX = treeRect
? treeRect.left - canvasRect.left + Math.random() * treeRect.width * 0.8 + treeRect.width * 0.1
: Math.random() * canvas.width * 0.6 + canvas.width * 0.2;
treeBounds = treeRect
? { left: treeRect.left, top: treeRect.top, width: treeRect.width }
: { left: canvasRect.left + canvas.width * 0.2, top: canvasRect.top + canvas.height * 0.4, width: canvas.width * 0.6 };
canvasBounds = { left: canvasRect.left, top: canvasRect.top };
}
measure();
const resizeObserver = new ResizeObserver(measure);
if (canvas.parentElement) resizeObserver.observe(canvas.parentElement);
if (treeRef.current) resizeObserver.observe(treeRef.current);
function spawnLeaf(): Leaf {
const spawnY = treeBounds.top - canvasBounds.top + TRUNK_TOP_CSS;
const spawnX = treeBounds.left - canvasBounds.left + Math.random() * treeBounds.width * 0.8 + treeBounds.width * 0.1;
return {
x: spawnX,
y: spawnY,
@@ -58,7 +69,11 @@ export default function FallingLeaves({ treeRef }: { treeRef: React.RefObject<HT
let spawnTimer = 0;
function draw() {
function draw(timestamp: number) {
if (!isRunning) return;
animId = requestAnimationFrame(draw);
if (timestamp - lastFrame < frameInterval) return;
lastFrame = timestamp;
ctx.clearRect(0, 0, canvas.width, canvas.height);
spawnTimer++;
@@ -90,14 +105,37 @@ export default function FallingLeaves({ treeRef }: { treeRef: React.RefObject<HT
}
}
}
function start() {
if (reducedMotion || isRunning || !isVisible || document.hidden) return;
isRunning = true;
animId = requestAnimationFrame(draw);
}
draw();
function stop() {
isRunning = false;
if (animId) cancelAnimationFrame(animId);
}
const intersectionObserver = new IntersectionObserver(([entry]) => {
isVisible = entry.isIntersecting;
if (isVisible) start();
else stop();
});
const onVisibilityChange = () => {
if (document.hidden) stop();
else start();
};
intersectionObserver.observe(canvas);
document.addEventListener("visibilitychange", onVisibilityChange);
start();
return () => {
cancelAnimationFrame(animId);
window.removeEventListener("resize", resize);
stop();
intersectionObserver.disconnect();
resizeObserver.disconnect();
document.removeEventListener("visibilitychange", onVisibilityChange);
};
}, []);
+55 -23
View File
@@ -189,6 +189,23 @@ function buildTree(seed: number) {
}
const WOOD_COLORS = ['', '#c96303', '#c96303', '#c96303', '#321901'];
const LEAF_COLORS = ['', '#ed5145', '#fdb068', '#fee5cd'];
const GROUND_COLORS = ['#fee5cd', '#fdca9b', '#fdb068'];
const GRASS_COLORS = ['#ed5145', '#fb7b04', '#c96303', '#f17c74'];
function hexToRgba(hex: string) {
return [
parseInt(hex.slice(1, 3), 16),
parseInt(hex.slice(3, 5), 16),
parseInt(hex.slice(5, 7), 16),
255,
];
}
const COLOR_RGBA = new Map(
[...WOOD_COLORS, ...LEAF_COLORS, ...GROUND_COLORS, ...GRASS_COLORS]
.filter(Boolean)
.map((color) => [color, hexToRgba(color)]),
);
export const TRUNK_TOP_CSS = (H - 150) + 10;
@@ -201,31 +218,37 @@ function renderTreeCanvas() {
const ctx = canvas.getContext("2d")!;
canvas.width = W * PX;
canvas.height = H * PX;
ctx.clearRect(0, 0, canvas.width, canvas.height);
ctx.imageSmoothingEnabled = false;
const { woodGrid, leafGrid } = buildTree(55);
const pixelCanvas = document.createElement("canvas");
const pixelCtx = pixelCanvas.getContext("2d")!;
pixelCanvas.width = W;
pixelCanvas.height = H;
const image = pixelCtx.createImageData(W, H);
function setPixel(x: number, y: number, color: string) {
const rgba = COLOR_RGBA.get(color)!;
const index = (y * W + x) * 4;
image.data[index] = rgba[0];
image.data[index + 1] = rgba[1];
image.data[index + 2] = rgba[2];
image.data[index + 3] = rgba[3];
}
for (let y = 0; y < H; y++)
for (let x = 0; x < W; x++) {
const v = woodGrid[y * W + x];
if (v) {
ctx.fillStyle = WOOD_COLORS[v] ?? '#321901';
ctx.fillRect(x * PX, y * PX, PX, PX);
}
if (v) setPixel(x, y, WOOD_COLORS[v] ?? '#321901');
}
for (let y = 0; y < H; y++)
for (let x = 0; x < W; x++) {
const v = leafGrid[y * W + x];
if (v) {
ctx.fillStyle = LEAF_COLORS[v];
ctx.fillRect(x * PX, y * PX, PX, PX);
}
if (v) setPixel(x, y, LEAF_COLORS[v]);
}
const GROUND_Y = H - 50;
const groundColors = ['#fee5cd', '#fdca9b', '#fdb068'];
const grassColors = ['#ed5145', '#fb7b04', '#c96303', '#f17c74'];
let gs = 12345;
function grassRand() {
@@ -239,8 +262,7 @@ function renderTreeCanvas() {
for (let y = groundTop; y < H; y++) {
const depth = (y - groundTop) / (H - groundTop);
const ci = depth < 0.3 ? 0 : depth < 0.7 ? 1 : 2;
ctx.fillStyle = groundColors[ci];
ctx.fillRect(x * PX, y * PX, PX, PX);
setPixel(x, y, GROUND_COLORS[ci]);
}
}
@@ -249,16 +271,17 @@ function renderTreeCanvas() {
const wave = Math.sin(x * 0.05) * 3 + Math.sin(x * 0.12) * 2;
const surfaceY = Math.round(GROUND_Y + wave);
const bladeH = Math.floor(grassRand() * 4) + 2;
const color = grassColors[Math.floor(grassRand() * grassColors.length)];
ctx.fillStyle = color;
const color = GRASS_COLORS[Math.floor(grassRand() * GRASS_COLORS.length)];
for (let b = 0; b < bladeH; b++) {
ctx.fillRect(x * PX, (surfaceY - b - 1) * PX, PX, PX);
setPixel(x, surfaceY - b - 1, color);
}
if (grassRand() > 0.6 && x + 1 < W) {
ctx.fillRect((x + 1) * PX, (surfaceY - 1) * PX, PX, PX);
setPixel(x + 1, surfaceY - 1, color);
}
}
pixelCtx.putImageData(image, 0, 0);
ctx.drawImage(pixelCanvas, 0, 0, canvas.width, canvas.height);
cachedTreeCanvas = canvas;
return canvas;
}
@@ -272,12 +295,21 @@ const Tree = forwardRef<HTMLCanvasElement>(function Tree(_, ref) {
const canvasRef = (ref as React.RefObject<HTMLCanvasElement>) ?? internalRef;
useEffect(() => {
const canvas = canvasRef.current!;
const ctx = canvas.getContext("2d")!;
canvas.width = W * PX;
canvas.height = H * PX;
ctx.clearRect(0, 0, canvas.width, canvas.height);
ctx.drawImage(renderTreeCanvas(), 0, 0);
const canvas = canvasRef.current;
if (!canvas) return undefined;
const draw = () => {
const ctx = canvas.getContext("2d");
if (!ctx) return;
canvas.width = W * PX;
canvas.height = H * PX;
ctx.drawImage(renderTreeCanvas(), 0, 0);
};
const requestIdle = window.requestIdleCallback ?? ((callback) => window.setTimeout(callback, 100));
const cancelIdle = window.cancelIdleCallback ?? window.clearTimeout;
const idleId = requestIdle(draw, { timeout: 700 });
return () => cancelIdle(idleId);
}, []);
return (