fix(backend): dedup per-vehicle rows; add vehicle lineup, tournament, duration, draw
This commit is contained in:
+267
-139
@@ -79,6 +79,11 @@ struct LimitQuery {
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limit: Option<u32>,
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}
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#[derive(Deserialize)]
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struct LangQuery {
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lang: Option<String>,
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}
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#[derive(Deserialize)]
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struct ResolveQuery {
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name: String,
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@@ -222,6 +227,11 @@ struct GameRow {
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player_count: i64,
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winning_team: Option<String>,
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losing_team: Option<String>,
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#[serde(skip_serializing_if = "Option::is_none")]
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tournament_name: Option<String>,
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#[serde(skip_serializing_if = "Option::is_none")]
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duration: Option<f64>,
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draw: bool,
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stats: GameStats,
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}
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@@ -251,9 +261,17 @@ struct GameParticipant {
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struct GamePlayer {
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uid: String,
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nick: Option<String>,
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vehicles: Vec<Vehicle>,
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stats: GameStats,
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}
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#[derive(Serialize)]
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struct Vehicle {
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cdk: String,
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name: String,
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icon: String,
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}
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#[derive(Serialize)]
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struct PlayerSearchResponse {
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players: Vec<PlayerRef>,
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@@ -535,12 +553,14 @@ async fn recent_games(
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async fn game_detail(
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State(state): State<Arc<AppState>>,
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Path(session_id): Path<String>,
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Query(query): Query<LangQuery>,
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) -> ApiResult<GameResponse> {
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let session_id = validate_session_id(&session_id)?;
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let lang = query.lang.as_deref().unwrap_or("en");
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let battles_conn = open_db(&state.battles_db)?;
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let game = game_for(&battles_conn, session_id)?
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.ok_or_else(|| ApiError::not_found("Game not found"))?;
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let participants = game_participants_for(&battles_conn, session_id)?;
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let participants = game_participants_for(&battles_conn, session_id, &state, lang)?;
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Ok(Json(GameResponse { game, participants }))
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}
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@@ -1164,30 +1184,48 @@ fn period_history_for(conn: &Connection, team_name: &str) -> Result<Vec<PeriodHi
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}
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fn games_for(conn: &Connection, team_name: &str) -> Result<Vec<GameRow>, ApiError> {
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// Reduce per-vehicle duplicate rows to one row per UID (MAX) before summing.
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let mut stmt = conn
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.prepare(
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"SELECT
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p.session_id,
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COALESCE(m.endtime_unix, MAX(p.endtime_unix), 0) AS timestamp,
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"WITH per_player AS (
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SELECT session_id, UID,
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MAX(endtime_unix) AS endtime_unix,
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MAX(CASE WHEN victor_bool = 'Win' THEN 1 ELSE 0 END) AS won,
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MAX(ground_kills) AS ground_kills,
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MAX(air_kills) AS air_kills,
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MAX(assists) AS assists,
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MAX(captures) AS captures,
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MAX(deaths) AS deaths,
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MAX(score) AS score,
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MAX(missile_evades) AS missile_evades,
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MAX(shell_interceptions) AS shell_interceptions,
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MAX(team_kills_stat) AS team_kills_stat
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FROM player_games_hist
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WHERE team_name = ?1 COLLATE NOCASE
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GROUP BY session_id, UID
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)
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SELECT
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pp.session_id,
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COALESCE(m.endtime_unix, MAX(pp.endtime_unix), 0) AS timestamp,
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m.mission_name,
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m.mission_mode,
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CASE
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WHEN MAX(CASE WHEN p.victor_bool = 'Win' THEN 1 ELSE 0 END) = 1 THEN 'Win'
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ELSE 'Loss'
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END AS result,
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COUNT(DISTINCT p.UID),
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COALESCE(SUM(p.ground_kills), 0),
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COALESCE(SUM(p.air_kills), 0),
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COALESCE(SUM(p.assists), 0),
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COALESCE(SUM(p.captures), 0),
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COALESCE(SUM(p.deaths), 0),
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COALESCE(SUM(p.score), 0),
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COALESCE(SUM(p.missile_evades), 0),
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COALESCE(SUM(p.shell_interceptions), 0),
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COALESCE(SUM(p.team_kills_stat), 0),
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m.tournament_name,
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m.duration,
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COALESCE(m.draw, 0),
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CASE WHEN MAX(pp.won) = 1 THEN 'Win' ELSE 'Loss' END AS result,
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COUNT(*),
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COALESCE(SUM(pp.ground_kills), 0),
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COALESCE(SUM(pp.air_kills), 0),
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COALESCE(SUM(pp.assists), 0),
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COALESCE(SUM(pp.captures), 0),
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COALESCE(SUM(pp.deaths), 0),
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COALESCE(SUM(pp.score), 0),
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COALESCE(SUM(pp.missile_evades), 0),
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COALESCE(SUM(pp.shell_interceptions), 0),
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COALESCE(SUM(pp.team_kills_stat), 0),
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(SELECT pg.team_name
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FROM player_games_hist pg
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WHERE pg.session_id = p.session_id
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WHERE pg.session_id = pp.session_id
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AND pg.team_name IS NOT NULL
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AND pg.team_name != ''
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AND pg.victor_bool = 'Win'
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@@ -1196,17 +1234,16 @@ fn games_for(conn: &Connection, team_name: &str) -> Result<Vec<GameRow>, ApiErro
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LIMIT 1),
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(SELECT pg.team_name
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FROM player_games_hist pg
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WHERE pg.session_id = p.session_id
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WHERE pg.session_id = pp.session_id
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AND pg.team_name IS NOT NULL
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AND pg.team_name != ''
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AND pg.victor_bool = 'Loss'
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GROUP BY pg.team_name COLLATE NOCASE
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ORDER BY COUNT(DISTINCT pg.UID) DESC, pg.team_name COLLATE NOCASE
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LIMIT 1)
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FROM player_games_hist p
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LEFT JOIN match_summary m ON m.session_id = p.session_id
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WHERE p.team_name = ?1 COLLATE NOCASE
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GROUP BY p.session_id
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FROM per_player pp
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LEFT JOIN match_summary m ON m.session_id = pp.session_id
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GROUP BY pp.session_id
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ORDER BY timestamp DESC
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LIMIT 100",
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)
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@@ -1218,6 +1255,7 @@ fn games_for(conn: &Connection, team_name: &str) -> Result<Vec<GameRow>, ApiErro
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let timestamp: i64 = row.get(1)?;
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let map_name: Option<String> = row.get(2)?;
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let mission_mode: Option<String> = row.get(3)?;
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let draw_int: i64 = row.get(6)?;
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Ok(GameRow {
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team_name: None,
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session_id,
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@@ -1225,20 +1263,23 @@ fn games_for(conn: &Connection, team_name: &str) -> Result<Vec<GameRow>, ApiErro
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endtime_unix: timestamp,
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map_name,
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mission_mode,
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result: row.get(4)?,
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player_count: row.get(5)?,
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winning_team: row.get(15)?,
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losing_team: row.get(16)?,
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result: row.get(7)?,
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player_count: row.get(8)?,
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winning_team: row.get(18)?,
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losing_team: row.get(19)?,
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tournament_name: row.get(4)?,
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duration: row.get(5)?,
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draw: draw_int != 0,
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stats: GameStats {
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ground_kills: row.get(6)?,
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air_kills: row.get(7)?,
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assists: row.get(8)?,
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captures: row.get(9)?,
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deaths: row.get(10)?,
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score: row.get(11)?,
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missile_evades: row.get(12)?,
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shell_interceptions: row.get(13)?,
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team_kills_stat: row.get(14)?,
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ground_kills: row.get(9)?,
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air_kills: row.get(10)?,
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assists: row.get(11)?,
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captures: row.get(12)?,
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deaths: row.get(13)?,
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score: row.get(14)?,
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missile_evades: row.get(15)?,
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shell_interceptions: row.get(16)?,
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team_kills_stat: row.get(17)?,
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},
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})
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})
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@@ -1252,36 +1293,54 @@ fn recent_games_for(conn: &Connection, limit: i64) -> Result<Vec<GameRow>, ApiEr
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let mut stmt = conn
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.prepare(
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"WITH recent AS (
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SELECT team_name, session_id, MAX(endtime_unix) AS timestamp
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SELECT session_id, MAX(endtime_unix) AS timestamp
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FROM player_games_hist
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WHERE team_name IS NOT NULL AND team_name != ''
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GROUP BY session_id
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ORDER BY timestamp DESC
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LIMIT ?1
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),
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per_player AS (
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SELECT session_id, team_name, UID,
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MAX(endtime_unix) AS endtime_unix,
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MAX(CASE WHEN victor_bool = 'Win' THEN 1 ELSE 0 END) AS won,
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MAX(ground_kills) AS ground_kills,
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MAX(air_kills) AS air_kills,
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MAX(assists) AS assists,
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MAX(captures) AS captures,
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MAX(deaths) AS deaths,
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MAX(score) AS score,
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MAX(missile_evades) AS missile_evades,
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MAX(shell_interceptions) AS shell_interceptions,
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MAX(team_kills_stat) AS team_kills_stat
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FROM player_games_hist
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WHERE session_id IN (SELECT session_id FROM recent)
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AND team_name IS NOT NULL AND team_name != ''
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GROUP BY session_id, team_name COLLATE NOCASE, UID
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)
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SELECT
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r.team_name,
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r.session_id,
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COALESCE(m.endtime_unix, r.timestamp, 0) AS timestamp,
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pp.team_name,
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pp.session_id,
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COALESCE(m.endtime_unix, MAX(pp.endtime_unix), 0) AS timestamp,
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m.mission_name,
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m.mission_mode,
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CASE
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WHEN MAX(CASE WHEN p.victor_bool = 'Win' THEN 1 ELSE 0 END) = 1 THEN 'Win'
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ELSE 'Loss'
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END AS result,
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COUNT(DISTINCT p.UID),
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COALESCE(SUM(p.ground_kills), 0),
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COALESCE(SUM(p.air_kills), 0),
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COALESCE(SUM(p.assists), 0),
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COALESCE(SUM(p.captures), 0),
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COALESCE(SUM(p.deaths), 0),
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COALESCE(SUM(p.score), 0),
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COALESCE(SUM(p.missile_evades), 0),
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COALESCE(SUM(p.shell_interceptions), 0),
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COALESCE(SUM(p.team_kills_stat), 0),
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m.tournament_name,
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m.duration,
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COALESCE(m.draw, 0),
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CASE WHEN MAX(pp.won) = 1 THEN 'Win' ELSE 'Loss' END AS result,
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COUNT(*),
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COALESCE(SUM(pp.ground_kills), 0),
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COALESCE(SUM(pp.air_kills), 0),
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COALESCE(SUM(pp.assists), 0),
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COALESCE(SUM(pp.captures), 0),
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COALESCE(SUM(pp.deaths), 0),
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COALESCE(SUM(pp.score), 0),
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COALESCE(SUM(pp.missile_evades), 0),
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COALESCE(SUM(pp.shell_interceptions), 0),
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COALESCE(SUM(pp.team_kills_stat), 0),
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(SELECT pg.team_name
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FROM player_games_hist pg
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WHERE pg.session_id = r.session_id
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WHERE pg.session_id = pp.session_id
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AND pg.team_name IS NOT NULL
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AND pg.team_name != ''
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AND pg.victor_bool = 'Win'
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@@ -1290,18 +1349,16 @@ fn recent_games_for(conn: &Connection, limit: i64) -> Result<Vec<GameRow>, ApiEr
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LIMIT 1),
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(SELECT pg.team_name
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FROM player_games_hist pg
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WHERE pg.session_id = r.session_id
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WHERE pg.session_id = pp.session_id
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AND pg.team_name IS NOT NULL
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AND pg.team_name != ''
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AND pg.victor_bool = 'Loss'
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GROUP BY pg.team_name COLLATE NOCASE
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ORDER BY COUNT(DISTINCT pg.UID) DESC, pg.team_name COLLATE NOCASE
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LIMIT 1)
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FROM recent r
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JOIN player_games_hist p
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ON p.session_id = r.session_id AND p.team_name = r.team_name COLLATE NOCASE
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LEFT JOIN match_summary m ON m.session_id = r.session_id
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GROUP BY r.team_name COLLATE NOCASE, r.session_id
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FROM per_player pp
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LEFT JOIN match_summary m ON m.session_id = pp.session_id
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GROUP BY pp.team_name COLLATE NOCASE, pp.session_id
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ORDER BY timestamp DESC
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LIMIT ?1",
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)
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@@ -1310,6 +1367,7 @@ fn recent_games_for(conn: &Connection, limit: i64) -> Result<Vec<GameRow>, ApiEr
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let rows = stmt
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.query_map(params![limit], |row| {
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let timestamp: i64 = row.get(2)?;
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let draw_int: i64 = row.get(7)?;
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Ok(GameRow {
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team_name: row.get(0)?,
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session_id: row.get(1)?,
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@@ -1317,20 +1375,23 @@ fn recent_games_for(conn: &Connection, limit: i64) -> Result<Vec<GameRow>, ApiEr
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endtime_unix: timestamp,
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map_name: row.get(3)?,
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mission_mode: row.get(4)?,
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result: row.get(5)?,
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player_count: row.get(6)?,
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winning_team: row.get(16)?,
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losing_team: row.get(17)?,
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result: row.get(8)?,
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player_count: row.get(9)?,
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winning_team: row.get(19)?,
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losing_team: row.get(20)?,
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tournament_name: row.get(5)?,
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duration: row.get(6)?,
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draw: draw_int != 0,
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stats: GameStats {
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ground_kills: row.get(7)?,
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air_kills: row.get(8)?,
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assists: row.get(9)?,
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captures: row.get(10)?,
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deaths: row.get(11)?,
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score: row.get(12)?,
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missile_evades: row.get(13)?,
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shell_interceptions: row.get(14)?,
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team_kills_stat: row.get(15)?,
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ground_kills: row.get(10)?,
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air_kills: row.get(11)?,
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assists: row.get(12)?,
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captures: row.get(13)?,
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deaths: row.get(14)?,
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score: row.get(15)?,
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missile_evades: row.get(16)?,
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shell_interceptions: row.get(17)?,
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team_kills_stat: row.get(18)?,
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},
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})
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})
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@@ -1342,25 +1403,31 @@ fn recent_games_for(conn: &Connection, limit: i64) -> Result<Vec<GameRow>, ApiEr
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}
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fn game_for(conn: &Connection, session_id: &str) -> Result<Option<GameRow>, ApiError> {
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// player_games_hist stores one row per used vehicle per player, with the
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// per-player stats duplicated across those rows. Reduce to one row per UID
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// (MAX, since the values are identical) BEFORE summing team/game totals.
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conn.query_row(
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"SELECT
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p.session_id,
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COALESCE(m.endtime_unix, MAX(p.endtime_unix), 0) AS timestamp,
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?1 AS session_id,
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COALESCE(m.endtime_unix, agg.timestamp, 0) AS timestamp,
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m.mission_name,
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m.mission_mode,
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COUNT(DISTINCT p.UID),
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COALESCE(SUM(p.ground_kills), 0),
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COALESCE(SUM(p.air_kills), 0),
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COALESCE(SUM(p.assists), 0),
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COALESCE(SUM(p.captures), 0),
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COALESCE(SUM(p.deaths), 0),
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COALESCE(SUM(p.score), 0),
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COALESCE(SUM(p.missile_evades), 0),
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COALESCE(SUM(p.shell_interceptions), 0),
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COALESCE(SUM(p.team_kills_stat), 0),
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m.tournament_name,
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m.duration,
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COALESCE(m.draw, 0),
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agg.player_count,
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agg.ground_kills,
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agg.air_kills,
|
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agg.assists,
|
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agg.captures,
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agg.deaths,
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agg.score,
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agg.missile_evades,
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agg.shell_interceptions,
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agg.team_kills_stat,
|
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(SELECT pg.team_name
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FROM player_games_hist pg
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||||
WHERE pg.session_id = p.session_id
|
||||
WHERE pg.session_id = ?1
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||||
AND pg.team_name IS NOT NULL
|
||||
AND pg.team_name != ''
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AND pg.victor_bool = 'Win'
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@@ -1369,20 +1436,49 @@ fn game_for(conn: &Connection, session_id: &str) -> Result<Option<GameRow>, ApiE
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LIMIT 1),
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(SELECT pg.team_name
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FROM player_games_hist pg
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||||
WHERE pg.session_id = p.session_id
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WHERE pg.session_id = ?1
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AND pg.team_name IS NOT NULL
|
||||
AND pg.team_name != ''
|
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AND pg.victor_bool = 'Loss'
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GROUP BY pg.team_name COLLATE NOCASE
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ORDER BY COUNT(DISTINCT pg.UID) DESC, pg.team_name COLLATE NOCASE
|
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LIMIT 1)
|
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FROM player_games_hist p
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LEFT JOIN match_summary m ON m.session_id = p.session_id
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||||
WHERE p.session_id = ?1
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||||
GROUP BY p.session_id",
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FROM (
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||||
SELECT
|
||||
COUNT(*) AS player_count,
|
||||
MAX(endtime_unix) AS timestamp,
|
||||
COALESCE(SUM(ground_kills), 0) AS ground_kills,
|
||||
COALESCE(SUM(air_kills), 0) AS air_kills,
|
||||
COALESCE(SUM(assists), 0) AS assists,
|
||||
COALESCE(SUM(captures), 0) AS captures,
|
||||
COALESCE(SUM(deaths), 0) AS deaths,
|
||||
COALESCE(SUM(score), 0) AS score,
|
||||
COALESCE(SUM(missile_evades), 0) AS missile_evades,
|
||||
COALESCE(SUM(shell_interceptions), 0) AS shell_interceptions,
|
||||
COALESCE(SUM(team_kills_stat), 0) AS team_kills_stat
|
||||
FROM (
|
||||
SELECT UID,
|
||||
MAX(endtime_unix) AS endtime_unix,
|
||||
MAX(ground_kills) AS ground_kills,
|
||||
MAX(air_kills) AS air_kills,
|
||||
MAX(assists) AS assists,
|
||||
MAX(captures) AS captures,
|
||||
MAX(deaths) AS deaths,
|
||||
MAX(score) AS score,
|
||||
MAX(missile_evades) AS missile_evades,
|
||||
MAX(shell_interceptions) AS shell_interceptions,
|
||||
MAX(team_kills_stat) AS team_kills_stat
|
||||
FROM player_games_hist
|
||||
WHERE session_id = ?1
|
||||
GROUP BY UID
|
||||
)
|
||||
) agg
|
||||
LEFT JOIN match_summary m ON m.session_id = ?1
|
||||
WHERE agg.player_count > 0",
|
||||
params![session_id],
|
||||
|row| {
|
||||
let timestamp: i64 = row.get(1)?;
|
||||
let draw_int: i64 = row.get(6)?;
|
||||
Ok(GameRow {
|
||||
team_name: None,
|
||||
session_id: row.get(0)?,
|
||||
@@ -1391,19 +1487,22 @@ fn game_for(conn: &Connection, session_id: &str) -> Result<Option<GameRow>, ApiE
|
||||
map_name: row.get(2)?,
|
||||
mission_mode: row.get(3)?,
|
||||
result: String::new(),
|
||||
player_count: row.get(4)?,
|
||||
winning_team: row.get(14)?,
|
||||
losing_team: row.get(15)?,
|
||||
player_count: row.get(7)?,
|
||||
winning_team: row.get(17)?,
|
||||
losing_team: row.get(18)?,
|
||||
tournament_name: row.get(4)?,
|
||||
duration: row.get(5)?,
|
||||
draw: draw_int != 0,
|
||||
stats: GameStats {
|
||||
ground_kills: row.get(5)?,
|
||||
air_kills: row.get(6)?,
|
||||
assists: row.get(7)?,
|
||||
captures: row.get(8)?,
|
||||
deaths: row.get(9)?,
|
||||
score: row.get(10)?,
|
||||
missile_evades: row.get(11)?,
|
||||
shell_interceptions: row.get(12)?,
|
||||
team_kills_stat: row.get(13)?,
|
||||
ground_kills: row.get(8)?,
|
||||
air_kills: row.get(9)?,
|
||||
assists: row.get(10)?,
|
||||
captures: row.get(11)?,
|
||||
deaths: row.get(12)?,
|
||||
score: row.get(13)?,
|
||||
missile_evades: row.get(14)?,
|
||||
shell_interceptions: row.get(15)?,
|
||||
team_kills_stat: row.get(16)?,
|
||||
},
|
||||
})
|
||||
},
|
||||
@@ -1415,34 +1514,44 @@ fn game_for(conn: &Connection, session_id: &str) -> Result<Option<GameRow>, ApiE
|
||||
fn game_participants_for(
|
||||
conn: &Connection,
|
||||
session_id: &str,
|
||||
state: &AppState,
|
||||
lang: &str,
|
||||
) -> Result<Vec<GameParticipant>, ApiError> {
|
||||
let mut stmt = conn
|
||||
.prepare(
|
||||
"SELECT
|
||||
p.team_name,
|
||||
CASE
|
||||
WHEN MAX(CASE WHEN p.victor_bool = 'Win' THEN 1 ELSE 0 END) = 1 THEN 'Win'
|
||||
ELSE 'Loss'
|
||||
END AS result,
|
||||
COUNT(DISTINCT p.UID),
|
||||
COALESCE(SUM(p.ground_kills), 0),
|
||||
COALESCE(SUM(p.air_kills), 0),
|
||||
COALESCE(SUM(p.assists), 0),
|
||||
COALESCE(SUM(p.captures), 0),
|
||||
COALESCE(SUM(p.deaths), 0),
|
||||
COALESCE(SUM(p.score), 0),
|
||||
COALESCE(SUM(p.missile_evades), 0),
|
||||
COALESCE(SUM(p.shell_interceptions), 0),
|
||||
COALESCE(SUM(p.team_kills_stat), 0)
|
||||
FROM player_games_hist p
|
||||
WHERE p.session_id = ?1 AND p.team_name IS NOT NULL AND p.team_name != ''
|
||||
GROUP BY p.team_name COLLATE NOCASE
|
||||
pp.team_name,
|
||||
CASE WHEN MAX(pp.won) = 1 THEN 'Win' ELSE 'Loss' END AS result,
|
||||
COUNT(*),
|
||||
COALESCE(SUM(pp.ground_kills), 0),
|
||||
COALESCE(SUM(pp.air_kills), 0),
|
||||
COALESCE(SUM(pp.assists), 0),
|
||||
COALESCE(SUM(pp.captures), 0),
|
||||
COALESCE(SUM(pp.deaths), 0),
|
||||
COALESCE(SUM(pp.score), 0),
|
||||
COALESCE(SUM(pp.missile_evades), 0),
|
||||
COALESCE(SUM(pp.shell_interceptions), 0),
|
||||
COALESCE(SUM(pp.team_kills_stat), 0)
|
||||
FROM (
|
||||
SELECT UID, team_name,
|
||||
MAX(CASE WHEN victor_bool = 'Win' THEN 1 ELSE 0 END) AS won,
|
||||
MAX(ground_kills) AS ground_kills,
|
||||
MAX(air_kills) AS air_kills,
|
||||
MAX(assists) AS assists,
|
||||
MAX(captures) AS captures,
|
||||
MAX(deaths) AS deaths,
|
||||
MAX(score) AS score,
|
||||
MAX(missile_evades) AS missile_evades,
|
||||
MAX(shell_interceptions) AS shell_interceptions,
|
||||
MAX(team_kills_stat) AS team_kills_stat
|
||||
FROM player_games_hist
|
||||
WHERE session_id = ?1 AND team_name IS NOT NULL AND team_name != ''
|
||||
GROUP BY UID, team_name COLLATE NOCASE
|
||||
) pp
|
||||
GROUP BY pp.team_name COLLATE NOCASE
|
||||
ORDER BY
|
||||
CASE
|
||||
WHEN MAX(CASE WHEN p.victor_bool = 'Win' THEN 1 ELSE 0 END) = 1 THEN 0
|
||||
ELSE 1
|
||||
END,
|
||||
p.team_name COLLATE NOCASE",
|
||||
CASE WHEN MAX(pp.won) = 1 THEN 0 ELSE 1 END,
|
||||
pp.team_name COLLATE NOCASE",
|
||||
)
|
||||
.map_err(db_error)?;
|
||||
|
||||
@@ -1471,7 +1580,8 @@ fn game_participants_for(
|
||||
.map_err(db_error)?;
|
||||
|
||||
for participant in &mut participants {
|
||||
participant.players = game_players_for(conn, session_id, &participant.team_name)?;
|
||||
participant.players =
|
||||
game_players_for(conn, session_id, &participant.team_name, state, lang)?;
|
||||
}
|
||||
|
||||
Ok(participants)
|
||||
@@ -1481,7 +1591,11 @@ fn game_players_for(
|
||||
conn: &Connection,
|
||||
session_id: &str,
|
||||
team_name: &str,
|
||||
state: &AppState,
|
||||
lang: &str,
|
||||
) -> Result<Vec<GamePlayer>, ApiError> {
|
||||
// Stats are duplicated across a player's per-vehicle rows, so take MAX (not
|
||||
// SUM) per UID. vehicle_internal collected (DISTINCT, comma-joined) for the lineup.
|
||||
let mut stmt = conn
|
||||
.prepare(
|
||||
"SELECT
|
||||
@@ -1494,27 +1608,41 @@ fn game_players_for(
|
||||
AND pg.nick != ''
|
||||
ORDER BY pg.endtime_unix DESC
|
||||
LIMIT 1),
|
||||
COALESCE(SUM(p.ground_kills), 0),
|
||||
COALESCE(SUM(p.air_kills), 0),
|
||||
COALESCE(SUM(p.assists), 0),
|
||||
COALESCE(SUM(p.captures), 0),
|
||||
COALESCE(SUM(p.deaths), 0),
|
||||
COALESCE(SUM(p.score), 0),
|
||||
COALESCE(SUM(p.missile_evades), 0),
|
||||
COALESCE(SUM(p.shell_interceptions), 0),
|
||||
COALESCE(SUM(p.team_kills_stat), 0)
|
||||
MAX(p.ground_kills),
|
||||
MAX(p.air_kills),
|
||||
MAX(p.assists),
|
||||
MAX(p.captures),
|
||||
MAX(p.deaths),
|
||||
MAX(p.score),
|
||||
MAX(p.missile_evades),
|
||||
MAX(p.shell_interceptions),
|
||||
MAX(p.team_kills_stat),
|
||||
GROUP_CONCAT(DISTINCT p.vehicle_internal)
|
||||
FROM player_games_hist p
|
||||
WHERE p.session_id = ?1 AND p.team_name = ?2 COLLATE NOCASE
|
||||
GROUP BY p.UID
|
||||
ORDER BY COALESCE(SUM(p.score), 0) DESC, p.UID",
|
||||
ORDER BY MAX(p.score) DESC, p.UID",
|
||||
)
|
||||
.map_err(db_error)?;
|
||||
|
||||
let players = stmt
|
||||
.query_map(params![session_id, team_name], |row| {
|
||||
let cdks: Option<String> = row.get(11)?;
|
||||
let vehicles = cdks
|
||||
.unwrap_or_default()
|
||||
.split(',')
|
||||
.map(|c| c.trim())
|
||||
.filter(|c| !c.is_empty())
|
||||
.map(|cdk| Vehicle {
|
||||
name: lookup_vehicle_name(&state.vehicle_names, cdk, lang),
|
||||
icon: lookup_vehicle_icon(&state.vehicle_icons, cdk),
|
||||
cdk: cdk.to_string(),
|
||||
})
|
||||
.collect();
|
||||
Ok(GamePlayer {
|
||||
uid: row.get(0)?,
|
||||
nick: row.get(1)?,
|
||||
vehicles,
|
||||
stats: GameStats {
|
||||
ground_kills: row.get(2)?,
|
||||
air_kills: row.get(3)?,
|
||||
|
||||
Reference in New Issue
Block a user