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- Remove teams_points, clanrating, tag/short/long name, description, region, guild_id, clan_id — none of these exist in the TSS DB schema - Rename long_name → name throughout (TSS teams have one name, not long+short) - Cross-tournament stat queries now use team_name (string) from player_games_hist instead of team_id, since team_id is assigned per-tournament by Spectra - Leaderboard deduplicates teams_data by name with GROUP BY, MAX(team_id) for roster ref - team_members roster still uses team_id (correct within a single tournament) - Fix player_teams_for: was grouping by non-existent team_tag column, now team_id - Fix games_for: winning_team/losing_team → winning_slot/losing_slot; add mission_name - Remove joined_unix, points, sqb_points from PlayerSummary; nick resolved from battles_db - Remove rating_hourly from HistoryResponse (teams_points never existed) Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
tssbot backend
Rust backend API service for Toothless' TSS Bot.
It reads two SQLite databases:
TSS_BATTLES_DBfortss_battles.dbTSS_TEAMS_DBfortss_teams.dbBACKEND_HOSTbind host, default127.0.0.1BACKEND_ALLOWED_ORIGINScomma-separated browser origins allowed by CORS
Both paths can be absolute or relative to the repo root when run through the root scripts/PM2.
It currently exposes:
GET /healthGET /api/tss/leaderboard/teams?limit=100GET /api/tss/teams/resolve?name=...GET /api/tss/teams/search?q=...&limit=10GET /api/tss/teams/:teamGET /api/tss/teams/:team/historyGET /api/tss/teams/:team/games
Local development
npm run dev:backend
The backend listens on http://127.0.0.1:6000 by default. Override with BACKEND_PORT and BACKEND_HOST.
Production build
npm run build:backend