fix
This commit is contained in:
+76
-56
@@ -192,6 +192,81 @@ const LEAF_COLORS = ['', '#ed5145', '#fdb068', '#fee5cd'];
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export const TRUNK_TOP_CSS = (H - 150) + 10;
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let cachedTreeCanvas: HTMLCanvasElement | null = null;
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function renderTreeCanvas() {
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if (cachedTreeCanvas) return cachedTreeCanvas;
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const canvas = document.createElement("canvas");
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const ctx = canvas.getContext("2d")!;
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canvas.width = W * PX;
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canvas.height = H * PX;
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ctx.clearRect(0, 0, canvas.width, canvas.height);
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const { woodGrid, leafGrid } = buildTree(55);
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for (let y = 0; y < H; y++)
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for (let x = 0; x < W; x++) {
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const v = woodGrid[y * W + x];
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if (v) {
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ctx.fillStyle = WOOD_COLORS[v] ?? '#321901';
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ctx.fillRect(x * PX, y * PX, PX, PX);
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}
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}
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for (let y = 0; y < H; y++)
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for (let x = 0; x < W; x++) {
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const v = leafGrid[y * W + x];
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if (v) {
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ctx.fillStyle = LEAF_COLORS[v];
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ctx.fillRect(x * PX, y * PX, PX, PX);
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}
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}
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const GROUND_Y = H - 50;
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const groundColors = ['#fee5cd', '#fdca9b', '#fdb068'];
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const grassColors = ['#ed5145', '#fb7b04', '#c96303', '#f17c74'];
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let gs = 12345;
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function grassRand() {
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gs = (gs * 16807 + 0) % 2147483647;
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return (gs & 0x7fffffff) / 0x7fffffff;
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}
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for (let x = 0; x < W; x++) {
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const wave = Math.sin(x * 0.05) * 3 + Math.sin(x * 0.12) * 2;
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const groundTop = Math.round(GROUND_Y + wave);
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for (let y = groundTop; y < H; y++) {
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const depth = (y - groundTop) / (H - groundTop);
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const ci = depth < 0.3 ? 0 : depth < 0.7 ? 1 : 2;
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ctx.fillStyle = groundColors[ci];
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ctx.fillRect(x * PX, y * PX, PX, PX);
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}
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}
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for (let x = 0; x < W; x++) {
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if (grassRand() > 0.35) continue;
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const wave = Math.sin(x * 0.05) * 3 + Math.sin(x * 0.12) * 2;
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const surfaceY = Math.round(GROUND_Y + wave);
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const bladeH = Math.floor(grassRand() * 4) + 2;
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const color = grassColors[Math.floor(grassRand() * grassColors.length)];
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ctx.fillStyle = color;
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for (let b = 0; b < bladeH; b++) {
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ctx.fillRect(x * PX, (surfaceY - b - 1) * PX, PX, PX);
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}
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if (grassRand() > 0.6 && x + 1 < W) {
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ctx.fillRect((x + 1) * PX, (surfaceY - 1) * PX, PX, PX);
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}
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}
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cachedTreeCanvas = canvas;
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return canvas;
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}
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export function prewarmTreeCanvas() {
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renderTreeCanvas();
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}
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const Tree = forwardRef<HTMLCanvasElement>(function Tree(_, ref) {
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const internalRef = useRef<HTMLCanvasElement>(null);
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const canvasRef = (ref as React.RefObject<HTMLCanvasElement>) ?? internalRef;
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@@ -202,62 +277,7 @@ const Tree = forwardRef<HTMLCanvasElement>(function Tree(_, ref) {
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canvas.width = W * PX;
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canvas.height = H * PX;
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ctx.clearRect(0, 0, canvas.width, canvas.height);
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const { woodGrid, leafGrid } = buildTree(55);
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for (let y = 0; y < H; y++)
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for (let x = 0; x < W; x++) {
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const v = woodGrid[y * W + x];
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if (v) {
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ctx.fillStyle = WOOD_COLORS[v] ?? '#321901';
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ctx.fillRect(x * PX, y * PX, PX, PX);
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}
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}
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for (let y = 0; y < H; y++)
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for (let x = 0; x < W; x++) {
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const v = leafGrid[y * W + x];
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if (v) {
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ctx.fillStyle = LEAF_COLORS[v];
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ctx.fillRect(x * PX, y * PX, PX, PX);
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}
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}
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const GROUND_Y = H - 50;
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const groundColors = ['#fee5cd', '#fdca9b', '#fdb068'];
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const grassColors = ['#ed5145', '#fb7b04', '#c96303', '#f17c74'];
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let gs = 12345;
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function grassRand() {
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gs = (gs * 16807 + 0) % 2147483647;
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return (gs & 0x7fffffff) / 0x7fffffff;
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}
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for (let x = 0; x < W; x++) {
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const wave = Math.sin(x * 0.05) * 3 + Math.sin(x * 0.12) * 2;
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const groundTop = Math.round(GROUND_Y + wave);
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for (let y = groundTop; y < H; y++) {
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const depth = (y - groundTop) / (H - groundTop);
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const ci = depth < 0.3 ? 0 : depth < 0.7 ? 1 : 2;
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ctx.fillStyle = groundColors[ci];
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ctx.fillRect(x * PX, y * PX, PX, PX);
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}
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}
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for (let x = 0; x < W; x++) {
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if (grassRand() > 0.35) continue;
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const wave = Math.sin(x * 0.05) * 3 + Math.sin(x * 0.12) * 2;
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const surfaceY = Math.round(GROUND_Y + wave);
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const bladeH = Math.floor(grassRand() * 4) + 2;
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const color = grassColors[Math.floor(grassRand() * grassColors.length)];
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ctx.fillStyle = color;
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for (let b = 0; b < bladeH; b++) {
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ctx.fillRect(x * PX, (surfaceY - b - 1) * PX, PX, PX);
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}
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if (grassRand() > 0.6 && x + 1 < W) {
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ctx.fillRect((x + 1) * PX, (surfaceY - 1) * PX, PX, PX);
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}
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}
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ctx.drawImage(renderTreeCanvas(), 0, 0);
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}, []);
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return (
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+88
-47
@@ -1,7 +1,7 @@
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import { useEffect, useMemo, useRef, useState } from 'react'
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import L from 'leaflet'
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import 'leaflet/dist/leaflet.css'
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import Tree from '../Tree/Tree'
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import Tree, { prewarmTreeCanvas } from '../Tree/Tree'
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import FallingLeaves from '../Tree/FallingLeaves'
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const numberFormat = new Intl.NumberFormat('en-GB')
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@@ -36,6 +36,7 @@ const analyticsPreferencesKey = 'tssbot.analyticsPreferences'
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const analyticsPreferencesCookie = 'tssbot_analytics_preferences'
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const analyticsVisitorKey = 'tssbot.analyticsVisitor'
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const analyticsConsentVersion = 3
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const liveRefreshMs = 15000
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const turnstileSiteKey = import.meta.env.VITE_TURNSTILE_SITE_KEY || ''
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@@ -518,7 +519,7 @@ function App() {
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function AppContent() {
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const [route, setRoute] = useState(() => parseRoute())
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const [leaderboard, setLeaderboard] = useState({ status: 'idle', data: null, error: null })
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const [live, setLive] = useState({ status: 'idle', data: null, error: null })
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const [live, setLive] = useState({ status: 'idle', data: null, error: null, updatedAt: 0 })
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const [uptime, setUptime] = useState({ status: 'idle', checks: [], history: [], updatedAt: null })
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const [viewers, setViewers] = useState({ status: 'idle', data: null, error: null, updatedAt: null })
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const [analyticsPreferences, setAnalyticsPreferences] = useState(() => storedAnalyticsPreferences())
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@@ -536,6 +537,11 @@ function AppContent() {
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[leaderboard.data],
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)
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const matches = live.data?.matches || []
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const liveRef = useRef(live)
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useEffect(() => {
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liveRef.current = live
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}, [live])
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function navigate(path) {
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window.history.pushState({}, '', path)
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@@ -555,6 +561,20 @@ function AppContent() {
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return () => window.removeEventListener('scroll', onScroll)
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}, [])
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useEffect(() => {
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if (route.page === 'home') return
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const prewarm = () => {
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renderPixelMountainsCanvas()
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prewarmTreeCanvas()
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}
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const requestIdle = window.requestIdleCallback || ((callback) => window.setTimeout(callback, 250))
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const cancelIdle = window.cancelIdleCallback || window.clearTimeout
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const id = requestIdle(prewarm)
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return () => cancelIdle(id)
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}, [route.page])
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useEffect(() => {
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const title =
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route.page === 'team' && route.teamName
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@@ -747,17 +767,21 @@ function AppContent() {
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useEffect(() => {
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if (!['home', 'battle-logs'].includes(route.page)) return
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if (!teams.length) return
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const currentLive = liveRef.current
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if (currentLive.status === 'ready' && Date.now() - currentLive.updatedAt < liveRefreshMs) return
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const controller = new AbortController()
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setLive((current) =>
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current.status === 'ready' ? current : { status: 'loading', data: null, error: null },
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current.status === 'ready'
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? current
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: { status: 'loading', data: null, error: null, updatedAt: current.updatedAt || 0 },
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)
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fetchRecentTssGames(teams, controller.signal)
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.then((data) => setLive({ status: 'ready', data, error: null }))
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.then((data) => setLive({ status: 'ready', data, error: null, updatedAt: Date.now() }))
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.catch((error) => {
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if (!controller.signal.aborted) {
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setLive({ status: 'error', data: null, error: error.message })
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setLive({ status: 'error', data: null, error: error.message, updatedAt: Date.now() })
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}
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})
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@@ -771,13 +795,13 @@ function AppContent() {
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const controller = new AbortController()
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const timer = window.setInterval(() => {
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fetchRecentTssGames(teams, controller.signal)
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.then((data) => setLive({ status: 'ready', data, error: null }))
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.then((data) => setLive({ status: 'ready', data, error: null, updatedAt: Date.now() }))
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.catch((error) => {
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if (!controller.signal.aborted) {
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setLive((current) => ({ ...current, error: error.message }))
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}
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})
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}, 15000)
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}, liveRefreshMs)
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return () => {
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window.clearInterval(timer)
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@@ -1771,52 +1795,53 @@ function RecentGamesSection({ live, matches, navigate }) {
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)
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}
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function PixelMountains() {
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const canvasRef = useRef(null)
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let cachedPixelMountainsCanvas = null
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useEffect(() => {
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const canvas = canvasRef.current
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const ctx = canvas.getContext('2d')
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const WORLD_W = 1920
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const WORLD_H = 900
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function renderPixelMountainsCanvas() {
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if (cachedPixelMountainsCanvas) return cachedPixelMountainsCanvas
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function interpolate(points, x) {
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for (let i = 0; i < points.length - 1; i++) {
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const [x0, y0] = points[i]
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const [x1, y1] = points[i + 1]
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if (x >= x0 && x <= x1) {
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const t = (x - x0) / Math.max(1, x1 - x0)
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return y0 + (y1 - y0) * t
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}
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}
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const canvas = document.createElement('canvas')
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const ctx = canvas.getContext('2d')
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const WORLD_W = 1920
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const WORLD_H = 900
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return points.at(-1)[1]
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}
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function drawMountain(points, color, jitter = 0) {
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const width = WORLD_W
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const height = WORLD_H
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ctx.fillStyle = color
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for (let x = 0; x < width; x++) {
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const wave = jitter
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? Math.sin(x * 0.08) * jitter + Math.sin(x * 0.021) * jitter * 1.8
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: 0
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const y = Math.round(interpolate(points, x) + wave)
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ctx.fillRect(x, y, 1, height - y)
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function interpolate(points, x) {
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for (let i = 0; i < points.length - 1; i++) {
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const [x0, y0] = points[i]
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const [x1, y1] = points[i + 1]
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if (x >= x0 && x <= x1) {
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const t = (x - x0) / Math.max(1, x1 - x0)
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return y0 + (y1 - y0) * t
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}
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}
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function draw() {
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const width = WORLD_W
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const height = WORLD_H
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return points.at(-1)[1]
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}
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canvas.width = WORLD_W
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canvas.height = WORLD_H
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ctx.imageSmoothingEnabled = false
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ctx.clearRect(0, 0, WORLD_W, WORLD_H)
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function drawMountain(points, color, jitter = 0) {
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const width = WORLD_W
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const height = WORLD_H
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ctx.fillStyle = color
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drawMountain(
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for (let x = 0; x < width; x++) {
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const wave = jitter
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? Math.sin(x * 0.08) * jitter + Math.sin(x * 0.021) * jitter * 1.8
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: 0
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const y = Math.round(interpolate(points, x) + wave)
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ctx.fillRect(x, y, 1, height - y)
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}
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}
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function draw() {
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const width = WORLD_W
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const height = WORLD_H
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canvas.width = WORLD_W
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canvas.height = WORLD_H
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ctx.imageSmoothingEnabled = false
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ctx.clearRect(0, 0, WORLD_W, WORLD_H)
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drawMountain(
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[
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[0, height * 0.82],
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[width * 0.12, height * 0.73],
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@@ -1878,9 +1903,25 @@ function PixelMountains() {
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'#fdca9b',
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1.4,
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)
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}
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}
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draw()
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draw()
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cachedPixelMountainsCanvas = canvas
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return canvas
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}
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function PixelMountains() {
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const canvasRef = useRef(null)
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useEffect(() => {
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const canvas = canvasRef.current
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const source = renderPixelMountainsCanvas()
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const ctx = canvas.getContext('2d')
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canvas.width = source.width
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canvas.height = source.height
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ctx.imageSmoothingEnabled = false
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ctx.drawImage(source, 0, 0)
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}, [])
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return <canvas ref={canvasRef} className="pixel-mountains" aria-hidden="true" />
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Reference in New Issue
Block a user